User description

Massively's end-of-the-year awards proceed at the moment with our award for one of the best Pseudo-MMO of the 12 months. Yourbestbet is always a troublesome class because it forces us to outline MMOs. This year, we opted to make eligible any on-line recreation that is not a pure and conventional MMORPG, video games we'd cover in Not So Massively: mobile MMOs, console MMOs, OARPGs, MOBAs, MMOFPS titles, MMORTS titles, and so forth. And of course, the game will need to have launched in 2014. All of our writers were invited to cast a vote, but not all of them chose to take action for this class. Remember to cast your individual vote in the just-for-fun reader poll on the very end.The Massively workers pick for Finest Pseudo-MMO of 2014 is...@nyphur: Elite: Dangerous. Despite the fact that there is no offline mode, the graphics and gameplay in Elite: Dangerous do look superb, and it is spectacular what they've managed to realize on a fraction of the finances that Star Citizen has. It stays to be seen if the exploration factor of the sport will stay up to expectations and if the web gameplay is compelling in the long term, but I am nonetheless cautiously optimistic about Elite: Harmful going ahead.@nbrianna/weblog: This year was actually slim-pickings for brand new pseudo-MMO launches; Future just sucked the air from the room, and the sub-genres, like MOBAs particularly, are already fairly locked up by present games without a whole lot of room for newcomers. I'd prefer to have voted for Marvel Heroes, however this year's "2015" rebrand did not reeeeeaaaally make it a model-new game. I'm not a TCGer, however I am going to throw in for Hearthstone. It's shiny, it is tight, and it reveals Blizzard hasn't forgotten methods to generate profits by sprucing the basics.@Eliot_Lefebvre/blog: Crud, I do not know. Dragon Age: Inquisition has multiplayer; does that depend? I am voting for it anyway.@jefreahard: Area Engineers. We do not actually cowl it, I suppose, however I want we did. Certain, it is area Minecraft, and what may probably be better? A few of the best gaming moments of 2014 for me concerned a couple of buddies, a personal SE server, and the countless creativity and addictive gameplay that SE consistently fosters. Oh and some Firefly-universe roleplay.@Sypster/blog: Hearthstone. Drawing from each the World of Warcraft and Magic: The Gathering pools of inspiration, Hearthstone rofflestomped its way to domination. It's all of the more amazing that Blizzard did this with a comparatively small crew and didn't shy away from utilizing a free-to-play system that allowed gamers to earn in-game gold with out spending money. Plus -- and this could have gone first -- it is a terrific game that is playable cross-platform.@MikedotFoster/blog: Darkish Souls II. I know Darkish Souls is not "on-line" in the way MMO gamers think of it, however From Software discovered some actually amazing methods to integrate different gamers into what is otherwise a single-participant experience. Invasions, co-op summons, and hilarious/helpful/totally deceptive notes are what make Dark Souls really feel like a one-of-a-sort title.@MJ_Guthrie/weblog: For the enjoyable factor on prime of the nostalgia, my vote goes to LEGO Minifigures Online! You get to build with LEGOs and destroy things too, so it's double the fun. And are available on, LEGO minifigs! They're simply adorable.Let's have your vote!%Poll-90265%Our awards so far... Massively's Better of 2014 Awards, Day 6: Best Pseudo-MMO of the Year - HearthstoneMassively's Best of 2014 Awards, Day 5: Largest Disappointment - Tie: WildStar & ArcheAgeMassively's Better of 2014 Awards, Day 4: Finest MMO Studio - Sony Online EntertainmentMassively's Better of 2014 Awards, Day 3: Most Improved MMO - Closing Fantasy XIVMassively's Better of 2014 Awards, Day 2: Largest Story of the Yr - ArcheAge's melodramaMassively's Better of 2014 Awards, Day 1: Most Underrated MMO - Elite: Dangerous